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Wiki Categories

Browse every major Grand Blue wiki category and jump into structured Roblox game data.

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Cursed Fruits

Cursed Fruits spawn on trees and plants every in-game hour. Eating one replaces your current fruit; fruit skill levels save per fruit ID, not per slot. Trade ranks unlock from the fruit.

Open Fruits →
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Races

Races are permanent traits rolled via Customize Character. Default is Human. Mythic odds for Celestial (Human Variant) are roughly 0.1-0.15% per roll. Eternal Pose group membership reportedly grants bonus rerolls.

Open Races →
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Fighting Styles

Fighting styles are an M1 (light-attack) layer that co-exists with Cursed Fruit skills 1-5. Trainers (Swords, Brawler) and quest chains unlock and upgrade them. Skill scrolls drop from Captain Marines and similar NPCs.

Open Styles →
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Islands & Progression

Three-island progression: Anchor Town (levels 1-30) -> Clown Town (30-70) -> Maple Village (70+). Hourly fruit plant spawns run on every island. No fourth island is implemented in the current Early Access build.

Open Islands →
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Life Skills

Four life-skill tracks: Mining, Fishing, Farming, Cooking. Skill scrolls drop from NPCs near resource nodes. Race traits synergize: Dwarf (+15% double-yield mining), Seafolk (+25% fishing XP, 15% double-fish chance).

Open Skills →
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